- #TOTAL ANNIHILATION UNITS UPDATE#
- #TOTAL ANNIHILATION UNITS PROFESSIONAL#
- #TOTAL ANNIHILATION UNITS FREE#
Increased infantry effectiveness against ground targets.Increased fighter effectiveness against air targets.They are currently focused on the prequel trilogy, and we are primarily focused on the original trilogy, so by sharing resources we may both complete our visions of the perfect Star Wars RTS more quickly. We are now collaborating with the BFME2 Star Wars mod, Battle for the Galaxy, by trading content.A gallery is available at our moddb profile.
#TOTAL ANNIHILATION UNITS PROFESSIONAL#
#TOTAL ANNIHILATION UNITS FREE#
Feel free to drop into our new forum if you have any questions, suggestions, or just want to drop in and say hi! That's right, SWS has made it's triumphant return to our old home, TAUniverse! Our website will remain hosted here, at Planetannihilation. If you think you have an ability which you can share with us (Modelling, texturing, animation, sound editing, etc - in particularly need talented texture artists), please contact us. The second main reason for the lack of release is the enormous amount of work facing us having to redo over 100 or so models, texture them, and then reanimate them. Expect balance, FX and graphics to blow you away for our next release. One of the reasons for the lengthy time since our last release is that we have decided to meticulously go over the balance of Star Wars Spring, and turn it into something that is better suited to the Spring engine rather then a carry over from the old Total Annihilation engine. Our team has blossomed to 6 active members, so things are really rolling along at a fast pace. While news might have been quiet lately, we certainly haven't been sitting around idle. Entries close on Monday, 30th of April.Īctually Artoo has been known to make mistakes. So, for your chance to get your idea, be it a model, or illustration (we're after ideas, not completed units, we will do the hard stuff!) into a game which was seen by over 8,000 people last release, please enter our Design Competition, which is being run at these major communities:Īll the information you need can be accessed through any of those threads. It is such an important building that we've decided to open up the design process to you in order to get the best design possible for this unit, which is effectively most important unit in the entire Imperial arsenal. This unit has no real canon reference in any of the movies or Expanded Universe.
![total annihilation units total annihilation units](https://falconvsmonkey.com/wp-content/uploads/2020/12/ii3-2-300x173.png)
![total annihilation units total annihilation units](https://www.old-games.com/screenshot/6176-4-total-annihilation.jpg)
Instead of being a mobile TMB, as it is currently, we will be replacing it with a new immobile Imperial Headquarters. One important element in this is our rethinking of the Imperial Commander. One important goal here is to make the sides more assymetrical, so that you will have a different experience playing each side.
#TOTAL ANNIHILATION UNITS UPDATE#
In fixing up Star Wars Spring for our next release, we aren't just making things all new and shiny (see newspost below) we're also rebalancing things to update and improve the game, and to be more appropriate for the Spring engine. It's a Design Competition! - Warlord Zsinj Star Wars: Total Annihilation will remain here on PlanetAnnihilation, but be aware that development of SWTA has halted. We ask that any SW:IW fans please update their bookmarks and use the new site and forums from now on. In order to allow Star Wars: Imperial Winter (formerly known as Star Wars: Spring) to grow, we've opened up a new site at complete with our own new forums. This is not the site you are looking for - Gnome